Just Cause 4 - Dev Updates

Just Cause 4 Development Update: May 21, 2019

Just Cause 4’s Spring Update Released, Los Demonios Announced.
By The Just Cause 4 Team

After listening to the Just Cause community, we wanted to release an update with a number of improvements and additions that you have been asking for.

Since December, we have been patching the game, squashing bugs and tweaking existing assets/content. We are proud to say that the Spring Update patch not only brings further improvements, but for the first time we are also adding free content to the world of Just Cause 4.

Here’s a preview of some of the improvements as part of the Spring Update:

Improvements to World Lighting

World lighting has been significantly improved, global lighting presets have been tuned and materials modified to provide better visibility to players and make the world look more vibrant. See some visual examples of the improvements we have made below:

Lighting is richer and far more dynamic, bouncing off the world realistically. Notice the foliage on the far left is more vibrant and picks up more of the world lighting due to the material updates.

Visibility at night has been significantly improved. Black Hand units are far easier to identify in night time conditions.

Vegetation and the various biomes in Just Cause 4 feel significantly more vibrant in colour, making Solís feel truly alive and varied in landscape.

Destructible Black Hand Statues

Perhaps our most satisfying new content in the spring update is the addition of destructible Black Hand Statues. Will you tear these statues down with your grapple hook? Perhaps use Airlifters to turn them into a floating aircraft? We can’t wait to see all the creative ways players will bring these statues down! The Statues can be found throughout Solís.

Improved Black Hand Combat

Black Hand Combat Vehicle AI has been significantly improved in the Spring Update. The private military are far more aggressive. Jets can engage with you in dogfights, helicopters are more evasive, drones are less crash prone and vehicles will attempt to ram you off the road. Black Hand patrols in Solís have also been increased so get ready for an explosive challenge!

New Mobile Chaos Objects

The roads and skies of Solís now feature mobile chaos objects being transported by truck or Sky Crane, allowing for even more opportunities for destructive chaos. Just how will you use this new portable explosive opportunity?

Destructible Metal Train Bridges

Solís’ metal Train bridges will now explode and break off into large and small fragments, as trains fly off their tracks causing insane carnage.

We have a lot more included in this update, such as increased ammunition for all weapons and various bug fixes. The Spring Update ensures that Just Cause 4 is now the most explosive game in the series to-date.

  • All images are captured on a high end PC

New DLC announced

Today we’re also confirming our second DLC for expansion pass owners: Los Demonios.

In Los Demonios, an ancient demonic force has invaded Solís, with only Rico and an all-new demon killing crossbow up to the challenge of stopping them.

Full patch notes

Here’s the full list of patch notes for all platforms:

All Platforms (Unless stated otherwise)

  • Improved Lighting in Shadow
  • Made tweaks to the world lighting presets
  • Improved Night-time Visibility
  • New Black Hand Destructible Statue
  • New Sky Crane and Black Hand Truck carrying Chaos Objects
  • New Destructible Train Bridges
  • Increased Ammo Capacity on Most Weapons
  • More Aggressive Black Hand Vehicle Combat
  • Better Air Combat Against Helicopters and Drones
  • Increased Black Hand Patrols in Solís
  • Increased Trains in the World
  • Streamlined the Supply Drop UI
  • Supply Drop pilot panel now displays loadout for each pilot
  • Added an "AR" icon when AR Mode is activated
  • Changed the Operations unlock description from "Pre-Requisites" to "Requirements"
  • Increased LOD Distance on Blue Electrical Spark VFX
  • Fixed an issue with the Frontline Mist VFX
  • Added a more Explosive Destruction VFX to the Turret
  • Fixed LOD on the Dirigibles
  • Fixed a bug causing Overlapping Text when Continuing a Save after Starting a New Save
  • On the Store Page, the Reload Function will now work after a Connected Standby
  • General Bug Fixes

  • Added a Button Conflict Prompt when Remapping is Not Allowed (PC Only)

  • On the Store Page, the Reload Function will now work after a Connected Standby (Xbox One Only)

Today marks the unveiling of the adrenaline fuelled Dare Devils of Destruction DLC for Just Cause 4, releasing April 30th 2019 for Xbox One, PlayStation 4 and Windows PC.

Dare Devils of Destruction is included in the Just Cause 4 Expansion Pass, and Gold Edition purchasers will receive 7 days early access on April 23rd.

Rico Rodriguez gears up for a high-octane adventure in Dare Devils of Destruction as he burns rubber and shreds metal in this celebration of violent vehicular mayhem.

You can watch the trailer here:

What's in the Dare Devils of Destruction DLC?

Put the pedal to the metal, earn the respect of rival gangs and take on three deadly challenge modes across 15 explosive new missions.

  • Survival: Speed through a gauntlet of landmines, wrecking balls and rings of fire in this ultimate drive for survival. Destroy obstacles along the way and race towards the checkpoints to secure victory.

  • Run: Drive through extreme weather and master high-speed stunts in Run. Obliterate your rivals with a variety of weapons as you try to cross the finish line!

  • Rampage: Master the art of destruction and create carnage within this explosive arena. Reduce targets and rival drivers to scrap metal to achieve the high score!

Destroy. Drive. Survive.

Completing new missions unlocks over 16 all-new weaponized vehicles that you can drop in to Solis at a moment’s notice. Experience new levels of destruction, attack missions in never-before-seen ways, employ new tactics against the forces of the Black Hand and cause pure mayhem in the world of Solís.

For more information on the Gold Edition visit: http://justcause.com/buy-now

For exclusive news and information visit: https://www.youtube.com/justcausegame

Just Cause 4 Development Update: April 12, 2019

The Just Cause team provides a quick blog update about the latest patch
By The Just Cause 4 team

Hi all,

We have a small update this week as we continue to make improvements to Just Cause 4. We are pleased to confirm a new patch for both console and PC will be released today. This patch will address a number of issues that some of you may have encountered while playing JC4.

Featured in this patch are:

-Various bug fixes

-Added a Legend to Solís Map Screen

-AR Scanning Visual Improvements

-Increase Location Discovery Ranges: Increased the range at which Rico needs to be to "discover" a location so that it appears on the map.

-Various other small tweaks to menus

This patch also prepares Just Cause 4 for the launch of our upcoming DLC. For fans asking for more info on our Expansion Pass, please stay tuned, as tomorrow we’ll have big news on this!

The Just Cause Team

Just Cause 4 Development Update: April 2, 2019

An update from the team, and an exclusive look at the first DLC
By The Just Cause 4 team

First, a big thank you to everyone that’s tuned in for each Just Cause 4 Developer Blog Update. We really appreciate all of the support you have shown us, and we will continue to post these blogs as we deliver more updates to the game.

We can confirm that further patches and content is coming to Just Cause 4. The team has been working hard on these future updates to the game, as we continue to listen to player feedback, aiming to address the most requested improvements to the game as quickly as possible.

We additionally have a separate team working on our upcoming DLC content. We will soon have more to reveal on the Dare Devils, Demons and Danger Expansion Pass, but for now, we’d like to show an exclusive glimpse at our first Expansion Pass content:

We will continue to update and improve Just Cause 4 and we’re pleased to confirm that the next few updates will bring some additional content! More on that at a later date. Stay tuned!

The Just Cause Team

Just Cause 4 Development Update: March 7, 2019

The team talks fixes to the game, free skins and future content
By The Just Cause 4 team

Hey everyone,

As we mentioned in our last blog post, we are eager to share more behind the scenes information about the future updates to Just Cause 4. Thanks to everyone for their words of encouragement in response to this news!

The team is ready to launch a new console update. Xbox and PlayStation users can expect this patch to roll out today. Included in this patch is the latest water effects and anti-aliasing improvements. PC players will receive a similar update later this week, along with additional features such as Chroma Keyboard support. Follow @JustCause on Twitter for the latest news on this!

Here are the patch notes for PS4/Xbox One:

  • Performance improvements
  • Water improvements
  • Vegetation improvements
  • New anti-aliasing system
  • New 4K rendering solution
  • Various bug fixes
  • Updated Customization menu
  • JC3 Rico Skin (Legacy Item)

You can see the improvements to anti-aliasing in the below image:

(Above images captured on Xbox One)

We’ve also added a little gift for all you double denim fans out there. Included in the patch update is a free Legacy Item – The Just Cause 3 Rico outfit! This is just one of the free Legacy Items we have planned. We hope to share more about Legacy Items soon. You can access the JC3 Rico skin from the updated customisation menu.

We know that a lot of fans have asked about DLC and future content for Just Cause 4. We have put together a roadmap that shows some of the upcoming updates to the game. We will of course be sharing news on DLC3 and other content down the line closer to their launch. Please note that some of these timings may change but we will keep you up-to-date via this blog.

As you can see, we’ve split this timeline between free and premium content. As well as the expected DLC packs we’re also going to be releasing more legacy item updates for free, and continuing to patch updates into the game.

We are also pleased to reveal that we’ll be launching a free monthly challenge program starting with the launch of DLC2. These Monthly Challenges will test even the most skilled JC players. Completing each challenge will earn you cosmetic rewards for your wingsuit & parachute – we will be talking more about Monthly Challenges closer to launch.

We look forward to sharing more with you soon!

The Just Cause team

Just Cause 4: Development Update

The team's working on improving vegetation, water and more.
By The Just Cause 4 Team

Firstly, to all fans that have played and provided feedback on Just Cause 4, thank you for your continued support. We actively read feedback and pass it on to the development team.

One thing we’re keen to do is share more with you, the JC community, about the development of the game. Here’s what we’ve been working towards lately and what to expect from future patches for Just Cause 4. Don’t worry – this blog will focus on production and won’t include any Just Cause spoilers!

So what’s been going on recently at Avalanche? Today we released a small PC update that fixed a broken Just Cause 4 achievement.

We’re also pleased to say that work on the future updates to Just Cause 4 has been going well. Visual upgrades have been a core focus for the team here in order to deliver the most immersive Solís experience possible.

Here’s a preview of some of the changes we’ve been working on for the next couple of updates to Just Cause 4:

Improved vegetation

Vegetation-related fixes have been a primary objective for the team. As you can see in the image below, medium-sized rainforest vegetation now renders shadows, regardless of its distance from Rico. Previously, in the range shown in the below image, many of the smaller shrubs wouldn’t have any shadows.

A separate issue related to the fade effect on vegetation close to the camera has now been fixed. Previously, this effect would cause visibility issues when walking through vegetation or tethering to vehicles, but now it applies to bark and smaller shrubs, instead of just large plants' foliage.

Improved water effects

The team has also focused on improving the visual quality of rivers and water in Just Cause 4.

One of the key improvements has been underwater visibility - underwater tonal colours have been fixed, rays of light and ambient light now match the surface, and we’ve fixed river surface visibility when underwater, so waves/ripples from boats/foam are visible when Rico’s submerged!

Waterfalls now exit rivers in a more realistic manner (we’ve removed particles in the below screenshot to show what's behind the waterfall:

There have been various other graphical fixes to JC4 rivers, such as improved foam and water wakes generated by boats, to fish now spawning underwater.

More improvements to come

These are just some of the improvements we’re currently working on. We’re going to continue our efforts to provide even more fixes for JC4, such as stabilisation improvements, 4K checkerboard rendering on consoles and more. Avalanche are also looking to overhaul the anti-aliasing solution, in order to improve the overall visual fidelity and remove some of the noise that can become apparent in high contrast lighting.

Our team is working very hard to ensure we can deliver the patch work you have requested to the highest quality and as soon as possible. These Developer Blog Updates will hopefully shine a light on some of that work and give you an insight into what’s going on behind the scenes. We hope you find them interesting and useful!

We look forward to sharing more of our progress with you soon and hope that you’re excited to find out more about what’s going on behind the scenes here!

The Just Cause Team


All screenshots in this blog post were captured on a high end PC with a GeForce GTX 1070 and i7-6700K.


Hello Everyone,

Following our PC update last week, we are pleased to announce we will be rolling out our Just Cause 4 hot fixes on Xbox One & PS4 later today. Full details can be found below.

Xbox One & PS4 Patch

All of the planned updates mentioned in our post last week have been implemented in the patch for Xbox One & PlayStation 4 today. One of the biggest updates included is the ability to alter the amount of motion blur, and the option to toggle the blur on or off. We have also made an important improvement to the resolution of the game on every platform. The full list of updates:

• Improvements to resolution scaling on both Xbox One and PS4

• Added a motion blur toggle to the options menu (following user requests)

• Added the ability to alter the amount of motion blur

• Fixes to some motion blur rendering issues

• Fixes to some texture mapping issues

• Other graphical improvements, such as smoother vegetation transitions

• Various stability fixes

• Lighting updates to some cut scenes

If you are experiencing issues then please contact the customer support teams who are also providing direct feedback to us:

Europe: http://support.eu.square-enix.com

North America: http://support.na.square-enix.com

Japan: http://support.jp.square-enix.com

We hope that the latest fixes work towards improving your experience with Just Cause 4. Once again, a huge thank you to everyone who has supported the game to date, we really appreciate your patience while we work on further fixes.

We will continue to monitor all of your feedback and keep you updated on future patches.

Many thanks

The Just Cause team

Hello Everyone,

As we mentioned in our recent update, we have been monitoring your feedback and understand that a number of you are experiencing technical issues. We’re very sorry to hear this and want to assure you that our team of engineers at Avalanche Studios have been working hard over the last week to correct this.

We are expecting the first Just Cause 4 update for PC to roll out today around 11PM GMT. The Just Cause 4 console patches should be ready next week (they take a little more time due to approvals with Microsoft and Sony). Full details on each of the patches can be found below.

Please rest assured that this is just the start of the work we are carrying out. We are prioritising as best we can, and we are already working on further updates that will come in the New Year.

If the fix you are after is not in the list below please bear with us and we will update you ASAP.

PC Patch

  • Numerous stability fixes
  • Improvements and fixes to menu navigation for mouse and keyboard users
  • Support for remapping of movement keys
  • Improved vegetation rendering and asset updates
  • Fixes to some texture mapping issues
  • Increased mouse sensitivity range
  • Corrected specialised vehicle support for mouse and keyboard players
  • Fixed issue with steering flying vehicles with keyboard
  • Fixed the disabling SSAO option in Graphics menu, which resulted in broken Ambient Occlusion

Please note that this patch will also enable automatic crash reporting to ensure Avalanche can roll out fixes ASAP for any crashes that still happen to occur.

Xbox One & PS4 Patch

For Xbox One & PlayStation 4 we understand that motion blur is a big issue for some of you. We are therefore adding the ability to either alter the amount of blur, and the option to toggle the blur on or off. We have also made an important improvement to the resolution of the game on every platform. The full list of updates to expect are below:

  • Improvements to resolution on both Xbox One and PS4
  • Added a motion blur toggle to the options menu (following user requests)
  • Added the ability to alter the amount of motion blur
  • Fixes to some motion blur rendering issues
  • Fixes to some texture mapping issues
  • Other graphical improvements, such as smoother vegetation transitions
  • Various stability fixes
  • Lighting updates to some cut scenes

If you are experiencing issues then please contact the customer support teams who are also providing direct feedback to us:

Europe: http://support.eu.square-enix.com

North America: http://support.na.square-enix.com

Japan: http://support.jp.square-enix.com

As well as paying close attention to your feedback, we are really enjoying the incredible gameplay clips you have been creating. This is a big part of any Just Cause game, so please keep sharing your work. Our work continues, and watching you enjoy what we have created helps provide the fuel we also need. Once again, a huge thank you to everyone who has supported Just Cause 4 to date, we really appreciate your patience while we work on further patches and fixes. We will continue to monitor all of your feedback and keep you all updated on future patches.

The Just Cause team