FINAL FANTASY VII Remake

What is Square Enix bringing to Gamescom 2019?

Visitors can dive in and enjoy playable demos for Marvel’s Avengers, FINAL FANTASY VII REMAKE and more
By Duncan Heaney
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Gamescom is just a few weeks away - and we’re excited to announce what Square Enix is bringing to this year’s show.

MARVEL’S AVENGERS

In a worldwide first, fans at Gamescom 2019 will play a hands-on demo for MARVEL’S AVENGERS!

Gamers at the Square Enix booth will battle as Captain America, Iron Man, the Hulk, Black Widow, and Thor experiencing the preliminary incident of this original Avengers story, launching on 15 May 2020, simultaneously for the PlayStation 4, the Xbox One family of devices including Xbox One X, Stadia, and PC.

Play the Beta first on PS4. Pre-Order for Beta Access at www.playavengers.com

FINAL FANTASY VII REMAKE

For the first time in Europe, visitors will experience the highly anticipated FINAL FANTASY VII REMAKE, with a hands-on demo showcasing the reimagining of the iconic original game that re-defined the RPG genre.

Across 72 stations, show attendees will get their first look at the game before its release for the PlayStation®4 system on 3rd March 2020.

Trials of Mana

This remake of an RPG classic makes its global debut at Gamescom with a new playable demo!

Trials of Mana completely rebuilds the original (which is playable in COLLECTION OF MANA), with modern 3D graphics and new action RPG battle, levelling and skill systems.

Attendees will be able to experience an early section of the game at the Square Enix booth, and try out just some of the amazing characters that will be playable in the full game, when it comes out in 2020.

FINAL FANTASY XIV Online

It’s going to be a good Gamescom for FINAL FANTASY XIV Online fans. The critically-acclaimed MMORPG arrives at the show, bringing intense challenges and great prizes with it.

There will be a number of stage shows across the week, featuring makers of the game, including Producer and Director Naoki Yoshida and Main Scenario Writer and World Lore Creator Banri Oda. The programme culminates with a big cosplay competition on Friday 23 August.

Also, on the evening of Friday 23 August is the next FINAL FANTASY XIV Online Fan Gathering. It’s going to be the biggest FINAL FANTASY XIV Online fan gathering to ever take place in Germany, so Cologne had better get ready…

Life is Strange 2

Life is Strange 2 will debut a trailer for Episode 4 ‘Faith’ at gamescom 2019, ahead of the episode’s release on 22 August.

In ‘Faith’, the Diaz brothers’ journey towards a new life in Mexico reaches its most thrilling and complex stage yet.

The trailer releases 19 August, so watch out for that.

KINGDOM HEARTS III

Having surpassed 5 million shipments and digital sales following its launch earlier this year, the critically acclaimed action-RPG KINGDOM HEARTS III returns to Gamescom 2019 with playable demos from worlds inspired by Walt Disney Animation Studios’ Hercules and Disney Pixar’s Toy Story.

Merch and board games

Anyone who heads over the Square Enix booth will also get a first-hand look at some of the latest merchandise and board games.

As well as a sneak peek at merchandise prototypes for FINAL FANTASY VII REMAKE, you’ll also be able to get some hands-on with the latest Square Enix board and card games, including Tomb Raider Legends: The Board Game and FINAL FANTASY TRADING CARD GAME.


To stay up to date with all the news from Gamescom, make sure you follow Square Enix on social media.

FINAL FANTASY VII REMAKE details revealed at E3

An AVALANCHE of details revealed, including the English voice cast and special editions
By Duncan Heaney
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Square Enix Live E3 2019 started in dramatic fashion with a detailed showcase of FINAL FANTASY VII REMAKE.

Over the course of the presentation, a wealth of information about the highly anticipated RPG was revealed, including the setting, the characters and the strategic real-time battle system.

What is FINAL FANTASY VII REMAKE about?

FINAL FANTASY VII REMAKE reimagines the iconic RPG for the modern age.

It’s set in a world that has fallen under the thumb of the Shinra Electric Power Company - a sinister corporation that controls the planet's life force as mako energy.

In the city of Midgar, the anti-Shinra organization Avalanche have recently stepped up their resistance. Cloud Strife, a mercenary and former member of Shinra's elite SOLDIER unit, lends his aid to the group, unaware of the consequences that await him.

How does FINAL FANTASY VII’s battle system work?

FINAL FANTASY VII REMAKE features a hybrid battle system that merges real-time action with strategic, command-based combat.

You can watch the battle system in action in the trailer:

FINAL FANTASY VII REMAKE English voice cast revealed

One thing that wasn’t mentioned in the conference was who’s voicing these beloved group of characters. We’re excited to announce an all-star cast now, including:

  • Cloud, voiced by Cody Christian (All American, Teen Wolf)
  • Barret, voiced by John Eric Bentley (Transformers: Revenge of the Fallen, Independence Day: Resurgence)
  • Aerith, voiced by Briana White (Criminal Minds: Beyond Borders, Occupants)
  • Tifa, voiced by Britt Baron (GLOW)
  • Jessie, voiced by Erica Lindbeck (Spider-Man, Persona 5, ThunderCats Roar)
  • Biggs, voiced by Gideon Emery (Star Wars: The Clone Wars, Teen Wolf)
  • Wedge, voiced by Matt Jones (Breaking Bad)
  • Sephiroth, voiced by Tyler Hoechlin

When will FINAL FANTASY VII REMAKE be out on PS4?

FINAL FANTASY VII REMAKE will be available on PlayStation 4 from March 3, 2020, with English, Japanese, French and German voiceover and English, French, Italian, German, Spanish and Brazilian Portuguese subtitles.

The release date was announced on Sunday 9 June during the magnificent FINAL FANTASY VII A Symphonic Reunion concert, in LA, along with some beautiful new key art:

How do I get FINAL FANTASY VII REMAKE?

The game’s available to preorder right now. Choose any version before launch to get the Chocobo Chick Summon Materia DLC when the game is released (from select retailers).

Those who pre-purchase any digital edition from the PlayStation Store will receive the Cloud & Sephiroth Dynamic Theme for the PS4.

We’ve also revealed information about three special editions of the game: the Deluxe Edition, Digital Deluxe Edition, and the Square Enix Store-exclusive 1st Class Edition. All are available to preorder today.


FINAL FANTASY VII REMAKE Deluxe Edition

This edition features:

  • A Sephiroth Steelbook® Case
  • A hardcover art book featuring stunning concept art
  • A Mini-Soundtrack CD
  • Summon Materia DLC that lets you summon Cactuar in game

Get Digital Deluxe Edition


FINAL FANTASY VII REMAKE Digital Deluxe Edition

Available from the PlayStation Store, this edition includes:

  • A digital art book
  • A digital Mini-Soundtrack selection
  • Summon Materia DLC, allowing players to summon Carbuncle and Cactuar in the game

FINAL FANTASY VIII REMAKE 1st Class Edition

Exclusive to the Square Enix Store, this edition lives up to its name. It packs in loads of cool extras:

  • A Sephiroth Steelbook® Case
  • A hardcover art book featuring stunning concept art
  • A Mini-Soundtrack CD
  • Summon Materia DLC that lets you summon Cactuar in game
  • Summon Marteria DLC that lets you summon Carbuncle in game
  • A Play Arts Kai Cloud Strife and Hardy Daytona box set (bundled separately)

Please note that quantities are limited for the 1st Class Edition, so you’ll want to move fast if you want it.

Producer Yoshinori Kitase talks FINAL FANTASY VII REMAKE

Producer of FINAL FANTASY VII REMAKE talks vision, gameplay and more
By Square Enix Team
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Direct from E3, Yoshinori Kitase, Producer of FINAL FANTASY VII REMAKE gives us an overview of the REMAKE project:


"FINAL FANTASY VII REMAKE is a reimagining of the iconic original game that goes much deeper into the world and characters of FINAL FANTASY VII than ever before.

Our goal with this project is to rebuild FINAL FANTASY VII for a new era. We’re not making a straight 1:1 copy or a simple remaster of the original game.

It’s a huge volume of work and data to re-imagine this world. Each game in the project will have a volume of content comparable to a standalone FINAL FANTASY. The disc version of the first game is actually a 2 Blu-Ray Disc set. This approach allows us to remake the original without having to scale back on everything players loved."

Yoshinori Kitase, Producer of FINAL FANTASY VII REMAKE


“While the development team finish the first game in the project, we are continuing to plan and outline the overall volume of content for the second.

Due to the work already done on the first game we anticipate development of the second game to be more efficient. We have our own internal schedule and plan, but for now we’d like to focus our information on the first game in the project.

The key creative values of the core FINAL FANTASY series are innovation, pushing boundaries and surprising players, this project shares these same values and the development team view it as the next mainline FINAL FANTASY release.

For the original core members of the development team, simply recreating the original game with improved graphics wasn’t enough to get us invested and excited about remaking VII. To return, we want to go beyond the original, telling a deeper story and providing a modern gaming experience. We really want to go above and beyond what is expected of a remake.

As well as some of the core members of the original development team, we also have a dedicated in-house team of international gaming talent. Many of our new team members were young fans who played the original VII when it was first released. It’s very exciting and exhilarating to work with this talented team on such an ambitious project."

“The first game in the project takes place in the eclectic city of Midgar, we chose to focus on Midgar as it best represents the world of VII as a location more than any other. Midgar is full of imagination with myriad influences and surprises around every corner.

While many people may think that Midgar is very dark at first glance, we have a design aesthetic where the city has strong elements of colour and variety. The lighting and colouring we are using throughout Midgar accentuate what is unique about FINAL FANTASY VII’s world. We decided not to use a photo-realistic approach with the design, but instead something more stylised, honouring the artistic designs and choices of the original.

A lot has changed since the release of the original FINAL FANTASY VII. Back then we didn’t have access to things like voice acting, performance and motion capture, or close-up cameras outside of cut-scenes. For FINAL FANTASY VII REMAKE there’s a greater emphasis on character storytelling through the use of these techniques as well as some other new tech. This allows us to make these characters more expressive than ever, enhancing the levels of immersion and enjoyment through performance.

In REMAKE we are giving voice to the original FINAL FANTASY VII for the first time. By bringing in a new generation of actors, we hope to provide the best experience for original fans and new players."

“For the gameplay, we are aiming to create a new take on classic concepts with an accessible evolution of the ATB system giving you greater action with tactical control.

The system we’ve created retains the strategic decisions of controlling multiple party members, allowing you to select from a wide range of abilities and spells. You can control your favourite character while issuing orders to others, or leave them to AI. And choose when to switch to a different party member to make best use of their unique abilities in battle. This allows all players to choose and enjoy your favourite way of playing.

Finally, yes we still have Materia. You can use it to tailor your play style and abilities.

We’ll go into greater detail on lots more gameplay elements as we get closer to the release next year. For now, I hope you are all excited by what we revealed at E3 and we look forward to sharing more news and updates with you across the year ahead.”


Many thanks to Kitase-san. For more information, and to stay up to date with all the news about the game, follow FINAL FANTASY VII REMAKE on social media:

A message from Tetsuya Nomura about FINAL FANTASY VII REMAKE

And watch the new trailer for the game here.
By Square Enix
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"Here's the Teaser Trailer for FINAL FANTASY VII REMAKE that was introduced at State of Play. Most of the plans are already in place in the run up to launch, so please bear with us a little longer until we can release more information next month."

Follow us on social media for updates on FINAL FANTASY VII REMAKE:

For many years, people around the world have asked me “Will you ever remake FINAL FANTASY VII?” For many years I gave the same answers and on a personal level, having made the original FINAL FANTASY VII, did I really want to spend so many years making the same game again?

With FINAL FANTASY VII REMAKE, we have the opportunity to go beyond the story, world and experience of FINAL FANTASY VII in ways we’ve always dreamed of - from the depths of Midgar to the skies above the Planet. The multi-part format enables us to expand the original story and turn it into an epic experience for fans and new gamers alike.

This past weekend at PlayStation Experience we were thrilled to present more of FINAL FANTASY VII REMAKE. It was great to see so much excitement when we surprised everyone with the first gameplay footage and it was a treat for us to show that development is going well, and further along than perhaps many had realised. Just like when we revealed the announcement trailer at E3 earlier this year, we like surprising you.

One thing that we wanted to be clear about during this weekend to accompany the new trailer was the scale of this project. We wanted to tell you this now and not in the future so that you’d share our vision for what we want to deliver. The biggest reason why we haven’t done a remake until now is because it’s a massive undertaking to reconstruct FINAL FANTASY VII from the ground up with the current technology. Producing a proper HD remake of FINAL FANTASY VII that maintains the same feeling of density of the original would result in a volume of content that couldn’t possibly fit into one instalment.

We’ve seen everyone’s comments and reactions to the news that FINAL FANTASY VII REMAKE will be a multi-part series and many have speculated correctly as to the reason why we have made this decision. If we were to try to fit everything from the original into one remake instalment, we would have to cut various parts and create a condensed version of FINAL FANTASY VII. We knew none of you would have wanted that.

I hope that by explaining a little more about our design decisions that you can appreciate the size of this project and what we have planned for this remake. Going beyond the scale and depth of the world, narrative and gameplay from the original to deliver something that feels familiar yet new. As I said before, we like delivering surprises. :)

See you all soon and Happy Holidays!

Yoshinori Kitase