Real-Time Ray Tracing Delivers Cinematic-Quality Visuals to Shadow of the Tomb Raider

By Square Enix Team

At Gamescom 2018, Square Enix, Eidos-Montréal, and Crystal Dynamics announced that Shadow of the Tomb Raider was developed on the NVIDIA RTX platform and features real-time ray tracing rendering for the PC. A brand new trailer was released at Gamescom 2018, showcasing the stunning results.

NVIDIA will be hosting a behind-closed-doors, first-time playable demo of Shadow of the Tomb Raider using real-time ray tracing on PC. At Gamescom 2018 attendees can experience the first-hand results of this technology with playable demos at the GeForce Gaming Celebration in Cologne on Aug. 20 and 21.

“We had an excellent partnership with NVIDIA on Rise of the Tomb Raider,” said Rich Briggs, Senior Brand Director at Crystal Dynamics. “Now, thanks to NVIDIA RTX technology, we are pleased to announce that Shadow of the Tomb Raider will, quite fittingly, feature real-time shadows.”

“An iconic pop culture figure like Lara Croft deserves the cinematic treatment that ray tracing can deliver,” said Tony Tamasi, senior vice president of content and technology at NVIDIA. “As soon as we first experienced NVIDIA RTX in our lab, it was clear that Square Enix, Eidos-Montréal, and Crystal Dynamics would be ideal partners to debut it with.”

Cutting Edge 3D Graphics Technology

Ray-tracing has long been considered the path to realistic lighting, reflections, and shadows. The level of realism it offers surpasses that of traditional rendering techniques. Ray tracing has been used for many cinematic movies to pre-render life-like worlds, however because of the demand, it was not practical for real-time interactive gaming, which requires fast frame rates and low latency. It wasn’t possible that is, until now. With the use of NVIDIA’s new GeForce RTX line of graphics processing units (GPUs), which debuted at Gamescom, Shadow of the Tomb Raider now has the capability of real-time ray tracing.

The NVIDIA GeForce RTX GPUs combine light ray acceleration, artificial intelligence, and programmable shading to make real time ray tracing possible in games for the first-time ever. GeForce RTX GPUs reinvent gaming graphics with RT Cores to accelerate ray tracing and Tensor Cores for artificial intelligence (AI) inferencing. GeForce RTX GPUs come loaded with next-generation GDDR6 memory, support for DirectX 12 features and more. The next generation gaming GPU family - the GeForce RTX 20 Series, includes the GeForce RTX 2080 Ti, 2080, and 2070.

Real-time ray tracing is an innovative rendering technique in the PC version of Shadow of the Tomb Raider.

Shadow of the Tomb Raider is available for pre-order, and will be released for the Xbox One, PlayStation 4, and Windows PC/Steam on September 14, 2018.

To stay up to date with all things Tomb Raider, follow the official social media channels.

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