Just Cause 4: Development Update

The team's working on improving vegetation, water and more.
By The Just Cause 4 Team

Firstly, to all fans that have played and provided feedback on Just Cause 4, thank you for your continued support. We actively read feedback and pass it on to the development team.

One thing we’re keen to do is share more with you, the JC community, about the development of the game. Here’s what we’ve been working towards lately and what to expect from future patches for Just Cause 4. Don’t worry – this blog will focus on production and won’t include any Just Cause spoilers!

So what’s been going on recently at Avalanche? Today we released a small PC update that fixed a broken Just Cause 4 achievement.

We’re also pleased to say that work on the future updates to Just Cause 4 has been going well. Visual upgrades have been a core focus for the team here in order to deliver the most immersive Solís experience possible.

Here’s a preview of some of the changes we’ve been working on for the next couple of updates to Just Cause 4:

Improved vegetation

Vegetation-related fixes have been a primary objective for the team. As you can see in the image below, medium-sized rainforest vegetation now renders shadows, regardless of its distance from Rico. Previously, in the range shown in the below image, many of the smaller shrubs wouldn’t have any shadows.

A separate issue related to the fade effect on vegetation close to the camera has now been fixed. Previously, this effect would cause visibility issues when walking through vegetation or tethering to vehicles, but now it applies to bark and smaller shrubs, instead of just large plants' foliage.

Improved water effects

The team has also focused on improving the visual quality of rivers and water in Just Cause 4.

One of the key improvements has been underwater visibility - underwater tonal colours have been fixed, rays of light and ambient light now match the surface, and we’ve fixed river surface visibility when underwater, so waves/ripples from boats/foam are visible when Rico’s submerged!

Waterfalls now exit rivers in a more realistic manner (we’ve removed particles in the below screenshot to show what's behind the waterfall:

There have been various other graphical fixes to JC4 rivers, such as improved foam and water wakes generated by boats, to fish now spawning underwater.

More improvements to come

These are just some of the improvements we’re currently working on. We’re going to continue our efforts to provide even more fixes for JC4, such as stabilisation improvements, 4K checkerboard rendering on consoles and more. Avalanche are also looking to overhaul the anti-aliasing solution, in order to improve the overall visual fidelity and remove some of the noise that can become apparent in high contrast lighting.

Our team is working very hard to ensure we can deliver the patch work you have requested to the highest quality and as soon as possible. These Developer Blog Updates will hopefully shine a light on some of that work and give you an insight into what’s going on behind the scenes. We hope you find them interesting and useful!

We look forward to sharing more of our progress with you soon and hope that you’re excited to find out more about what’s going on behind the scenes here!

The Just Cause Team

All screenshots in this blog post were captured on a high end PC with a GeForce GTX 1070 and i7-6700K.

17 CommentsTo leave a comment, login or join the community.
Dual pistols!!! There I said it. Everytime I went out of ammo I keep reaching for my imaginary dual pistol. Please make that a reality. Remember "Dual pistols. Thank you guys!
The fact that you could destroy almost any bridge in Just Cause 3 and not for just blows my mind please fix the destruction to be more destructive literally the very essence of this game of why we love it
@LordiusJaym - agreed!
I have always been a big fan of the series since the first and I truly do love where the direction is headed with Jessica's but there is one thing lacking and that is explosions please add much more explosions that was the heart of just cuz and the addiction to when you can mix all those things together with everything that you added into the newest this game will be unstoppable. I find myself still going back to Just Cause 3 because there just isn't enough explosions. Where you went with the combat is absolutely amazing and everything else seems to be going in the right direction it just lacks the very thing that brought just cuz to such life need I say it again explosions! I truly appreciate all that you do and the amazing work you put into these amazing games I can't wait to see what you do next. PS more explosions please
I don't care about water, or smoke, or anything else. I care about fun. And the one and only thing this game NEEDS IS MORE AMMO. That's all. AMMO AMMO AMMO. This gun is awesome, glad I have to get rid of it after 2 clips to keep fighting. Love the game and Square Enix, but please, from all of you fans and loyal customers, give us more ammo. I've been in love since Just Cause 1. Ammo!
I think we all want something more than graphics, destructibility! Make base takeovers less boring, make all bridges destructible, also with concrete walls like in JC2, and lastly make the front line more dynamic instead of it being static. For example the black hand could regain control if you ignore it for too long. All in all i know this is a long list of demands but it should be possible. And there is probably a few more things i missed so anyone feel free to point it out
Overhauling the anti-aliasing would be enough for me to give it a go.
Again i have same screen bug right after loading last save "at mountains again" https://drive.google.com/file/d/1puc_zbVcXFm_BPSnCN9cuNh1j6rtkj8i/view?usp=sharing ...And your web site doesn't full in frame on firefox not sure on what end the problem is, looking like this https://drive.google.com/file/d/1SnyFXtPOhS3I2WDZyt2p7Kr66X1I6oiY/view?usp=sharing ...sorry, your comment on "enter" always gets me
Again i have same screen bug right after loading last save "at mountains again"
Also i have screen "bug" usually happens if i go to mountains...screen gets green filter with red line artifacts, seems it gets also missing some postfx like light adaptation made... https://drive.google.com/file/d/1hZZtnZjH2PyUcXNLgxptKjGCN11t97k4/view?usp=sharing
Thank You very much for that effort...Please i don't have SUN in game, only sun back lit effects reflections ect, not the actual sun. Also, only few minutes night and long hour or more day light, unless it's intentional
Thank You very much for that effort...Please i don't have SUN in game, nl
If u can address the car damage model like it was in just cause 3 like damage ND falling apart of bumpers and doors. Also the smoke effects that last long ND dense as seen in just cause 3.....
Finally addressing major graphics issue... Thank you.
The game does not feel like it needs any graphical overhauling. On XBOX One, at least, the achievements need to be fixed. The game failed to unlock *at least* 10 of them, and I have finished the game. Achievements not working on the console that invented them is beyond not okay.
Changing The Air Brake With The Wingsuit Would Be Awesome .. The Air Breaking In Just Cause 3 was Far Better Than The Slow/Stop In Mid-Air
While it's sad to read about the game's disappointing commercial performance at launch, it is highly relieving to see the development team willing to introduce such big changes to please their audience. My being a hardcore franchise fan who played JC2 for months even after 100%ing it, my advice is to play special attention to water surface reflections and detail, and proper night/day cycle (which is pretty broken as is in JC4). I can assure you I'm not the only one that went into the game only to play around in the sea or see sunsets reflected on the ocean. Thank you for your work and really looking forward to this next update!